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==ESDC Workplace & You==
 
==ESDC Workplace & You==
<div class="floatright" style="padding-left: 25px">[[File:ESDC Workplace EN.png|700px|Image of the virtual lobby from the ESDC Workplace and You prototype]]</div>
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<div class="floatright" style="padding-left: 25px"> [[File:ESDC Workplace EN.png|700px|Image of the virtual lobby from the ESDC Workplace and You prototype]]</div>
 
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<p>ESDC Workplace & You is a virtual space designed in partnership with ESDC to help acclimate employees to their department’s modernization activity-based workplace. This digitally guided tour allows employees to navigate a modernized office space with a lobby, kiosks and 3D floor plan, each holding information and links to key resources.</p>
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ESDC Workplace & You is a virtual space designed in partnership with ESDC to help acclimate employees to their department’s modernization activity-based workplace. This digitally guided tour allows employees to navigate a modernized office space with a lobby, kiosks and 3D floor plan, each holding information and links to key resources.</p>
 
<p>Want to see what it looks like? Take a look at the live site: [https://expo.da-an.ca/esdcworkplace ESDC Workplace & You]. </p>
 
<p>Want to see what it looks like? Take a look at the live site: [https://expo.da-an.ca/esdcworkplace ESDC Workplace & You]. </p>
 
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{| width="100%" cellpadding="10" cellspacing=15px
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|-valign="top"
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|style="border-left: 10px solid #6D4E87; box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.2), 0 6px 20px 0 rgba(0, 0, 0, 0.19); color: black; background-color: white; font-size:1.2em;" |
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<span style="font-size: 1.1em;">
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'''ENHANCED LEARNING EXPERIENCE'''
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|}
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==Digital Game Based Learning - Project Apollo==
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Project Apollo is an initiative to assess the potential effectiveness of Digital Game-Based Learning (DGBL) as an educational approach for the adoption of positive environmental health behaviors in youth. The Tech Lab team at CSPS is collaborating with Health Canada (HC) to design and develop a web-based computer prototype to determine if DGBL is an effective method for influencing positive behavior change in youth.
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This project is currently in development. Stay tuned for more information on the results from this project in 2024-25.
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==Virtual Reality Experimentation==
 
==Virtual Reality Experimentation==
 
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