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| **For public servants who need to meet evolving digital service delivery standards and the public's expectations, the GC Design System is a solid foundation that increases the quality and efficiency of their work, enables them to build services that are inclusive and provides a framework to ensure reliable task success. | | **For public servants who need to meet evolving digital service delivery standards and the public's expectations, the GC Design System is a solid foundation that increases the quality and efficiency of their work, enables them to build services that are inclusive and provides a framework to ensure reliable task success. |
| * <b>Mission</b> | | * <b>Mission</b> |
− | * * Driven by modern design, standards and technology best practices, the GC Design System is informed by data and focused on the needs of people. It helps teams deliver a cohesive, accessible and trusted Government of Canada experience. | + | * * Driven by modern design, standards and technology best practices, the GC Design System is informed by data and focused on the needs of people. It helps teams deliver a cohesive, accessible and trusted Government of Canada experience. |
| * Next steps - the team is now working to define: | | * Next steps - the team is now working to define: |
− | * * what a GC Design system is | + | ** what a GC Design system is |
− | * * problems we’re trying to solve | + | ** problems we’re trying to solve |
− | * * objectives | + | ** objectives |
− | * * key results | + | ** key results |
| | | |
| User journey mapping | | User journey mapping |
− | * We created user journey maps based on user interviews for 2 groups : fearless innovators vs loyal implementers | + | *We created user journey maps based on user interviews for 2 groups : fearless innovators vs loyal implementers |
− | * Journeys included phases of the journey, the situation the user finds themselves in or actions they’ve taken, the mood, feelings and needs, tools needed and community building | + | *Journeys included phases of the journey, the situation the user finds themselves in or actions they’ve taken, the mood, feelings and needs, tools needed and community building |
− | * We will use these journeys to plan the ideal user journey for our design system | + | *We will use these journeys to plan the ideal user journey for our design system |
| | | |
| ==Governance:== | | ==Governance:== |