Atelier – Jeu Percée et outils de collaboration - EFPC

From wiki
Revision as of 15:33, 26 October 2023 by Lisa.vermaut (talk | contribs)
Jump to navigation Jump to search



Pour obtenir les meilleurs résultats, veuillez consulter cette page sur un navigateur de bureau
Pour la version en anglais, cliquez ici

Détails de l'événement et inscription

L'École de la fonction publique du Canada (EFPC) et Archipelago of Design ont le plaisir d'annoncer une prochaine session de l'Atelier - Jeu Percée et outils de collaboration, conçu pour permettre aux analystes et aux gestionnaires du gouvernement fédéral de faire l'expérience d'un " jeu sérieux " de classe mondiale et d'explorer la façon dont nous concevons des défis complexes et dont nous prenons des décisions à ce sujet.​

2.3handshake.svg QUAND 18-19 décembre 2023, 9h-17h​
2.2hand.svg Édifice John G. Diefenbaker (en personne seulement)​ - 111 Sussex Drive, Ottawa
2.3handshake.svg COMMENT Pour vous inscrire à cet atelier, veuillez contacter nationalsecurityprogram-programmedesecuritenationale@csps-efpc.gc.ca

Qui nous sommes

Le Programme d'apprentissage en géopolitique et sécurité nationale est une initiative spéciale créée en 2020 par l'EFPC afin d'initier les fonctionnaires aux dernières réflexions, pratiques et outils liés aux questions de géopolitique et de sécurité nationale.​.​​


Archipelago of Design est une organisation canadienne à but non lucratif qui promeut la pensée design, l'innovation et la conduite du changement par le biais de la consultation, de la facilitation, des boîtes à outils, du coaching et des jeux sérieux.​​​​


What you will do

During this workshop, participants will:

  • Investigate a complex, fictive crisis set in Canada’s North in 2040 as part of the Breakthrough Exercise, a serious game/role-playing exercise undertaken in small groups
  • Learn about collaborative learning tools and practice applying these tools to the analysis of real-life complex issues
  • Deliberate Canadian interests, values and the nature of public service with colleagues from across the federal government
2.3handshake.svg Day 1 – Breakthrough Game Participants play the Breakthrough Game, a serious game that immerses small groups of participants in a fictive scenario taking place in Canada’s North in 2040. In this game, participants play the roles of federal investigators who must try to understand and resolve a highly complex problem in an extremely ambiguous environment and with very limited resources.
2.2hand.svg Day 2 – Reflection and Applications Participants reflect together on how their groups used sense-making strategies during the Breakthrough Exercise. Experts provide them with tools to help make sense of and tackle complex problems and systems. They then practice using those tools on real-life problems that the Government of Canada is or will need to address over the coming decades.

Who you will gain

During this workshop, participants will gain:

  • Self-awareness of personal decision-making tendencies, especially in fast-paced and ambiguous situations;
  • Knowledge of sense-making tools and strategies, which can be applied to any complex issue facing the Government of Canada;
  • An understanding of the trade-offs and choices inherent in decision-making, including from a Government of Canada perspective; and​
  • An opportunity to collaborate and network with peers across government.

Don't wait and Register !

To register for that workshop, please reach out to nationalsecurityprogram-programmedesecuritenationale@csps-efpc.gc.ca