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| == Product: == | | == Product: == |
| Product vision, mission + high level objectives progress overview | | Product vision, mission + high level objectives progress overview |
− | The product team worked to define a shared vision and mission for the design system: | + | * The product team worked to define a shared vision and mission for the design system: |
− | Vision | + | * * <b>Vision</b> |
− | For public servants who need to meet evolving digital service delivery standards and the public's expectations, the GC Design System is a solid foundation that increases the quality and efficiency of their work, enables them to build services that are inclusive and provides a framework to ensure reliable task success. | + | * * * For public servants who need to meet evolving digital service delivery standards and the public's expectations, the GC Design System is a solid foundation that increases the quality and efficiency of their work, enables them to build services that are inclusive and provides a framework to ensure reliable task success. |
− | Mission | + | * * <b>Mission</b> |
− | Driven by modern design, standards and technology best practices, the GC Design System is informed by data and focused on the needs of people. It helps teams deliver a cohesive, accessible and trusted Government of Canada experience. | + | * * * Driven by modern design, standards and technology best practices, the GC Design System is informed by data and focused on the needs of people. It helps teams deliver a cohesive, accessible and trusted Government of Canada experience. |
− | Next steps - the team is now working to define: | + | * Next steps - the team is now working to define: |
− | what a GC Design system is | + | * * what a GC Design system is |
− | problems we’re trying to solve | + | * * problems we’re trying to solve |
− | objectives | + | * * objectives |
− | key results | + | * * key results |
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| User journey mapping | | User journey mapping |
− | We created user journey maps based on user interviews for 2 groups : fearless innovators vs loyal implementers | + | * We created user journey maps based on user interviews for 2 groups : fearless innovators vs loyal implementers |
− | Journeys included phases of the journey, the situation the user finds themselves in or actions they’ve taken, the mood, feelings and needs, tools needed and community building | + | * Journeys included phases of the journey, the situation the user finds themselves in or actions they’ve taken, the mood, feelings and needs, tools needed and community building |
− | We will use these journeys to plan the ideal user journey for our design system | + | * We will use these journeys to plan the ideal user journey for our design system |
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| ==Governance:== | | ==Governance:== |