Difference between revisions of "Breakthrough Game and Collaborative Tools Workshop - CSPS"
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| style="width:150px" |<big><big>'''Day 1 – Breakthrough Game'''</big></big> | | style="width:150px" |<big><big>'''Day 1 – Breakthrough Game'''</big></big> | ||
|<big>Participants play the Breakthrough Game, a serious game that immerses '''small groups''' of participants in a '''fictive scenario taking place in Canada’s North in 2040'''. In this game, participants play the roles of federal investigators who must try to understand and resolve a '''highly complex problem''' in an extremely '''ambiguous environment''' and with very '''limited resources'''. </big> | |<big>Participants play the Breakthrough Game, a serious game that immerses '''small groups''' of participants in a '''fictive scenario taking place in Canada’s North in 2040'''. In this game, participants play the roles of federal investigators who must try to understand and resolve a '''highly complex problem''' in an extremely '''ambiguous environment''' and with very '''limited resources'''. </big> | ||
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| style="width:150px" |<big><big>'''Day 2 – Reflection and Applications'''</big></big> | | style="width:150px" |<big><big>'''Day 2 – Reflection and Applications'''</big></big> | ||
|<big>Participants '''reflect together''' on how their groups used '''sense-making strategies''' during the Breakthrough Exercise. Experts provide them with tools to help make sense of and tackle complex problems and systems. They then '''practice using those tools''' on real-life problems that the Government of Canada is or will need to address over the coming decades.</big> | |<big>Participants '''reflect together''' on how their groups used '''sense-making strategies''' during the Breakthrough Exercise. Experts provide them with tools to help make sense of and tackle complex problems and systems. They then '''practice using those tools''' on real-life problems that the Government of Canada is or will need to address over the coming decades.</big> |
Revision as of 15:00, 26 October 2023
For best results please view this page on a desktop browser Event Details and RegistrationThe Canada School of Public Service (CSPS) and the Archipelago of Design are pleased to announce an upcoming offering of the Breakthrough Game and Collaborative Tools Workshop, designed for federal government analysts and managers to experience a world-class "serious game" and explore how we conceive of, and make decisions about, complex challenges.
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Who we are
The Geopolitics and National Security Learning Program is a special initiative created in 2020 by the CSPS to introduce public servants to the latest thinking, practices and tools related to geopolitical and national security issues.
Archipelago of Design is a Canadian non-profit promoting design thinking, innovation, and change leadership through consultation, facilitation, toolkits, coaching, and serious games.
What you will do
During this workshop, participants will:
- Investigate a complex, fictive crisis set in Canada’s North in 2040 as part of the Breakthrough Exercise, a serious game/role-playing exercise undertaken in small groups
- Learn about collaborative learning tools and practice applying these tools to the analysis of real-life complex issues
- Deliberate Canadian interests, values and the nature of public service with colleagues from across the federal government
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What you will gain
During this workshop, participants will gain:
- Self-awareness of personal decision-making tendencies, especially in fast-paced and ambiguous situations;
- Knowledge of sense-making tools and strategies, which can be applied to any complex issue facing the Government of Canada;
- An understanding of the trade-offs and choices inherent in decision-making, including from a Government of Canada perspective; and
- An opportunity to collaborate and network with peers across government.
Don't wait and Register !
To register for that workshop, please reach out to nationalsecurityprogram-programmedesecuritenationale@csps-efpc.gc.ca